
Role added by @user_32320 on October 26, 2023
Role ID: 30412774
In old or low-end CGI, the characters will never wear loose garments, have long hair or include anything that might flow or rustle in wind or when moving. This is because accurately simulating flowing hair and fabric requires two extremely computationally expensive things: a very high polygon count that can translate into smoothly curved surfaces and individual strands of hair, and computational fluid dynamics to accurately simulate the material's motion as well as the air itself. As a result, early CGI software and hardware limitations for smaller animation studios made anything other than clunky, uncanny valley-inspiring graphics impossible.
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Suggest someone for this role:
Try age 30 or age 30-40 or age 40-50 male.
Type favorites to see your favorited talent.
Type title followed by the name of a TV show or movie to see its associated talent.
Type similar followed by a talent's name to see similar talent.
Type character followed by a character's name to see suggested talent.
Type suggestions to see suggested talent for this role.
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